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TerrainControl Tutorial

This is an Update of my old Tutorial which you can find HERE. You should have already read it prior and completely to understand important coherency’s.
The Tutorial Update here shows mainly, how to get the benefits of TC in MC regarding the new height of 256 and much more.

Lets start with some basics.
If You want to compare, always use my seed in server.properties: tim1998+steps1956
Never complain about getting different results if using any other seed or even random!
Despite many rumors that this has no influence, the opposite is true. Just look at this:
 

This is the map of exactly the same world, only the seed is different and shown in the text at the top of the image.

As we have clarified this important step, lets see what the big difference is regarding the new height of 256 using level 8 in worldConfig.ini:
 

On the left You see the old possible height values compared to the new ones.

Think of it as being now twice as high as before and according to this fact, all height values in all biomes have to be changed to get the benefits of the 256 height in Your world.

If you stay at the default values after starting the server the first time with TC-Mod engaged, Your average land mass will be at height about 90. But this will spoil most of the possible height.

To get the land mass down to near 60 or even better near 40 as our water level, all biome height values have to be lowered.
How much depends on Your used water level in this world.
...............................................................................................................

Use close to the following values if You need a world with water level 64:

All biomes, which shall be in height close to Water level:
BiomeHeight: -1.5

All 2 Ocean biomes:
BiomeHeight:-1.9

the 2 river biomes:
BiomeHeight:-1.7

and Swampland biome:
BiomeHeight:-1.6

All biomes which are Mountain or Hill biomes:
from:
BiomeHeight:-0.5
(relative moderate Hills)
up to:
BiomeHeight:0.5
(extreme Mountains with Top close to 200)
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This will give You a very nice basis to adjust Your world configs to the special situation in Your world. But try to keep the values always close to mine.
Example:
If you change the oceans height at the left (water level 64) world from -1.9 to -2.0, You will get sometimes ugly and sharp transitions between the land mass and the ocean biomes.
 

If You prefer as I do, a world which gives You even more range in height, use water level 40 (+/- 2)and set the height in the biomes like this:

All biomes, which shall be in height close to Water level:
BiomeHeight:-2.5

All 2 Ocean biomes:
BiomeHeight:-3.5

The 2 river biomes:
BiomeHeight:-3.0

The Swampland biome
BiomeHeight:-2.6

All biomes which are Mountain or Hill biomes:
from:
BiomeHeight:-1.9 (avoid -2.0 = bug)
(relative moderate Hills)
up to:
BiomeHeight:1.3
(extreme high Mountains )
 

Try to adjust the given values in my hints here only as a basic point to start.
Everything else must be adjusted to Your specific world configs and depends on many more values in the configs.